Neo-Hyena (Med)
Gnoll on knoll action…
Size: 1×1
Move: 5
Height Range: 6-7ft
Bonus HP & Melee: +0
Natural Armor: +0
Size Category: Medium
Food/day: 1
Weight Range: 200-300lbs
All Weapon Range: +0
Life Expectancy: 70 years

Special
- Neo-Hyenas can use thrown weapons at any time they could perform a Non-Contested action. Normal dice rolls still occur.1
- Neo-Hyenas can throw melee weapons 5 tiles further.2
- Ability: “Heavy Throw”: When used with a Thrown Weapon & used during an enemies declared movement action, Heavy Throw staggers the target halts their movement.3
- “Alarming Laughter”: When Neo-Hyenas sleep they maintain awareness of their surroundings as though they were awake.
– They wake whenever surprised by unusual sounds or smells.
– They get to roll against stealth checks and attacks made against them as though they were awake.
– They enter initiative as though they were awake.
– If they are awoken by any danger, they immediately call out loudly, waking all characters in the area.4
- This effect is only in regard to the timing of when the action can occur. All other rules apply as a normal Contested action. ↩︎
- Thrown range is 5 tiles. This effect doubles it to 10 tiles. ↩︎
- “Heavy Throw” must win the contested dice roll to apply it’s effects, as a “Main-Hand or Off-Hand Thrown” attack. It deals damage as normal. The target must be within their attack range. It follows similar rules and effects as “Rounds, Turns, & Actions > Tactical Actions” regarding blocking an enemies path — meaning the target still gets to move at least 1 tile, & forfeits the rest of their declared movement action, etc. ↩︎
- Even while sleeping, they are always “on watch”. ↩︎