Weaponsmith(adv)

Prerequisite skills — Metalworks: 5

With the Weaponsmith skill, a character may create a weapon rated in the Tier value up to their Weaponsmith level (ie: Weaponsmith: 3 can make up to a T3 Weapon).

The time it takes to create a weapon is: the desired Tier value multiplied by itself [Tier value x Tier value]. This skill requires a minimum of Crude tools & all required materials on hand.

Basic tools will double output & a Workshop will quadruple output from baseline.

Tier ValueCrude ToolsBasic ToolsWorkshop
Tier 11 day0.5 days0.25 days
Tier 24 days2 days1 day
Tier 39 days4.5 days2.25 days
Tier 416 days8 days4 days
Tier 525 days12.5 days6.25 days
Tier 636 days18 days9 days
Tier 749 days24.5 days12.25 days
Tier 864 days32 days16 days
Tier 981 days40.5 days20.25 days
Tier 10100 days50 days25 days
Tier 11121 days60.5 days30.25 days
Tier 12144 days72 days36 days

Required materials are: metal materials (1 metal ingot) of equal or greater Tier value to the desired output. (ie: a T5 weapon requires T5+ metal to create)

Repair of weapons requires Metalworks: 1+. Metal weapons are not destroyed at T0 (& cannot go lower than T0), however they cannot be used in combat below T1. Upon repair, requiring 1/100th the creation time, the original Tier value is completely restored.