Neo-Hyena (Med)

Gnoll on knoll action…

Size: 1×1

Move: 5

Height Range: 6-7ft

Bonus HP & Melee: +0

Natural Armor: +0

Size Category: Medium

Food/day: 1

Weight Range: 200-300lbs

All Weapon Range: +0

Life Expectancy: 70 years

Special

  • Neo-Hyenas can use thrown weapons at any time they could perform a Non-Contested action. Normal dice rolls still occur.1
  • Neo-Hyenas can throw melee weapons 5 tiles further.2
  • Ability: “Heavy Throw”: When used with a Thrown Weapon & used during an enemies declared movement action, Heavy Throw staggers the target halts their movement.3
  • “Alarming Laughter”: When Neo-Hyenas sleep they maintain awareness of their surroundings as though they were awake.
    – They wake whenever surprised by unusual sounds or smells.
    – They get to roll against stealth checks and attacks made against them as though they were awake.

    – They enter initiative as though they were awake.
    – If they are awoken by any danger, they immediately call out loudly, waking all characters in the area.
    4
  1. This effect is only in regard to the timing of when the action can occur. All other rules apply as a normal Contested action. ↩︎
  2. Thrown range is 5 tiles. This effect doubles it to 10 tiles. ↩︎
  3. “Heavy Throw” must win the contested dice roll to apply it’s effects, as a “Main-Hand or Off-Hand Thrown” attack. It deals damage as normal. The target must be within their attack range. It follows similar rules and effects as “Rounds, Turns, & Actions > Tactical Actions” regarding blocking an enemies path — meaning the target still gets to move at least 1 tile, & forfeits the rest of their declared movement action, etc. ↩︎
  4. Even while sleeping, they are always “on watch”. ↩︎