Neo-Bear (Lg)
Fighting Bear Handed since forever.
Size: 2×2
Move: 5
Height Range: 8-9ft
Bonus HP & Melee: +12
Natural Armor: +0
Size Category: Large
Food/day: 4
Weight Range: 600-700lbs
All Weapon Range: +1
Life Expectancy: 80 years

Special
- Ability: “Trade Blows 2”: Whenever the character with this ability is dealt damage from within their unarmed melee range from another character: they get a free special attack against that character. As a free action:1
– If that character is in the small, medium or large size categories; The effect shoves the target a distance up to to the Neo-Bear’s Body stat in tiles in any direction. If they hit any obstacle, such as terrain or other characters, they take damage equal to the Body stat value of the Neo-Bear.
– If that character that is in the extra large size category; The effect shoves the Neo-Bear up to their Body stat in tiles in any direction. - “Fat Storage”: They can store up to 120 additional units of food within their body as fat storage.2
– The character can consume a maximum of 12 extra units of food each day to build their fat stores.3 - “Overnight Hibernation”: When activated during any rest, the character gains:
– Double Healing: They regenerate HP at double the normal rate.4
– Body Heat: They inherently gain the protective effects of a Fire.5
– If they’re using “Overnight Hibernation”, it takes them 1 additional round of combat to fully awaken if ambushed while sleeping.
- “Trade Blows 2” functions with dual wielding mechanics even if both hands are otherwise occupied, including wearing a shield. The ability uses the “unarmed” skill to hit. The shoving effect does not occur unless the Neo-Bear wins the contested action. No damage occurs from the contested action regardless of who wins it. Any damage dealt from impacting an obstacle ignores armor & shields. If the obstacle was another character, that other character also takes the same amount of damage without armor mitigation. ↩︎
- Food stored as fat inherently never spoils. The character may subtract 1 day worth of units of food from fat storage at anytime instead of eating. ↩︎
- The extra units of food are in addition to the normal amount of food they need daily. This equates to 10 days of excess to store up to 30 days of food for their race. ↩︎
- Recovering [Body Stat x 2] in HP from damage taken from combat or environment. ↩︎
- A Fire source halves damage from cold exposure. ↩︎