Armorsmith(adv)

Prerequisite skills — Metalworks: 5, & Tailor: 5

With the Armorsmith skill, a character may create armor & shields rated in Tier value up to their Armorsmith level (ie: Armorsmith: 8 can make up to T8 armor).

The time it takes to create armor is: the desired Tier value multiplied by itself: [Tier value x Tier value]. This skill requires a minimum of Crude tools & all required materials on hand.

Basic tools will double output & a Workshop will quadruple output from baseline.

Tier ValueCrude ToolsBasic ToolsWorkshop
Tier 11 day0.5 days0.25 days
Tier 24 days2 days1 day
Tier 39 days4.5 days2.25 days
Tier 416 days8 days4 days
Tier 525 days12.5 days6.25 days
Tier 636 days18 days9 days
Tier 749 days24.5 days12.25 days
Tier 864 days32 days16 days
Tier 981 days40.5 days20.25 days
Tier 10100 days50 days25 days
Tier 11121 days60.5 days30.25 days
Tier 12144 days72 days36 days

Required materials for Armor are: clothing material (1 full cloth) with a tier value equal or greater to the desired output, & metal materials (metal ingot) of equal or greater tier value to the desired output. (ie: T5 armor requires T5+ cloth & T5+ metal to create)

Repair of armor requires both Tailor: 1+ & Metalworks: 1+. Armor is not destroyed at T0 (& cannot go lower than T0). Upon repair, requiring 1/100th the creation time, the original Tier value is completely restored.

Creating a Shield does not require cloth. It does still require an ingot of equal or greater tier value to the desired output. (ie: T5 Shield requires T5+ metal ingot to create)

Repair of a shield requires only Metalworks: 1+. A Shield is not destroyed at T0 (& cannot go lower than T0). Upon repair, requiring 1/100th the creation time, the original Tier value is completely restored.